- Dragonwilds roadmap follows a rhythm of 1 Major Update followed by 2 Minor Updates, repeating through 2026.
- Major Updates arrive roughly quarterly with new regions, factions, skills, and mechanics.
- Minor Updates ship nearly monthly, focusing on side quests and standalone activities.
- Fellhollow: Hunger of Imaru (v0.10.0) set the template for what a major drop looks like.
- Four Major Updates total are planned for the 2026 cycle, each expanding the world significantly.
Dragonwilds Roadmap: The Official Update Structure
The Dragonwilds roadmap for 2026 is built around a clear two-tier update system designed to keep RuneScape: Dragonwilds feeling fresh all year. Instead of random drops, Jagex has committed to a predictable cadence: Major Updates roughly every quarter, and Minor Updates arriving almost every month in between. That structure means you always know when the next big region or skill is coming, while still getting a steady drip of quests and activities between the headline releases.
The distinction matters because each tier delivers a very different scale of content:
| Update Type | Frequency | Content Focus | Scale |
|---|---|---|---|
| Major Update | Roughly quarterly (every 3 months) | New regions, factions, skills, mechanics, bosses | Massive, headline expansion |
| Minor Update | Nearly every month | Side quests, activities, refinement | Smaller, steady content drops |
| Side Quests | Inside minor updates | Objective chains that tell a story | Medium, narrative-driven |
| Activities | Inside minor updates | Standalone moments: puzzles, platforming, special foraging | Small, exploration-based |
The official pattern is 1 Major Update followed by 2 Minor Updates, repeating throughout the year. If you're planning a return to the game, timing your sessions around major drops gives you the biggest burst of new content at once.
Major vs. Minor Updates Explained
Major Updates are the headline events of the Dragonwilds roadmap. They're designed to significantly expand the world — think entire new regions to explore, new factions to fight or befriend, brand-new skills to train, and fresh survival mechanics. Each one is built to give you dozens of hours of new challenges and adventures.
Minor Updates, by contrast, are the steady heartbeat the team has delivered almost monthly since Early Access launch. In 2025, they mostly refined the core experience based on player feedback. For 2026, the focus shifts: alongside fine-tuning, the newly formed Quests and Activities team is putting much more emphasis on adding playable content — side quest chains and standalone activities you'll discover while exploring.
Major Update
- New region bigger than anything before
- Faction enemies and friendly NPCs
- New skills (e.g., farming)
- Fresh survival mechanics and bosses
- New crafting tiers and vestiges
Minor Update
- New side quests with story chains
- Standalone activities to discover
- Core refinement based on feedback
- Increased content flow as the Quests team ramps up
Side quests are chains of objectives that tell a story and reward you for completing them. Activities are smaller standalone gameplay moments — puzzles, platforming challenges, special foraging — found during exploration. They don't always tie into a larger narrative, but they keep progression flowing.
Fellhollow: Hunger of Imaru — The Roadmap Template
The first Major Update of the cycle, "Fellhollow: Hunger of Imaru" (version 0.10.0), defines exactly what you can expect from the three remaining Major Updates in 2026. Fellhollow is the biggest region the team has built so far, and it's packed end to end with content:
| Content Type | What Fellhollow Includes |
|---|---|
| Region | Fellhollow, larger than any previous area |
| Enemies | Faction enemies, lesser dragon mini-boss, Zogre mini-boss |
| Bosses | A new dragon boss encounter |
| NPCs | 2 new friendly NPCs |
| Quests | New main quest, several side quests, hidden mount quest (find Vannaka) |
| Mechanics | New survival mechanic: Soul-rift |
| Crafting | New tier of weapons and armour for Attack, Ranged, and Magic |
| Skills | Farming skill, starting in Brynmoor and progressing into Fellhollow |
| Collectibles | New vestiges to chase |
One side quest in Fellhollow unlocks a mount. The developers have hinted directly: find Vannaka in Fellhollow to get started. If you clear Fellhollow's main content without exploring thoroughly, you could easily miss it.
The 2026 Update Timeline
Following the roadmap rhythm, here's how the year shapes up. The first Minor Update of the cycle (version 0.10.1) lands in January, continuing to expand Fellhollow with a new side quest and four new activity types.
| Phase | Update | Expected Content |
|---|---|---|
| Q4 2025 / cycle start | Fellhollow: Hunger of Imaru (v0.10.0) | New region, farming skill, Soul-rift, bosses, crafting tier |
| January | Minor Update (v0.10.1) | New Fellhollow side quest, 4 new activity types |
| Following months | Minor Update #2 | Additional side quests and activities |
| Next quarter | Major Update #2 | New region, mechanics, and content |
| Repeating | Major + 2 Minors | Pattern continues through 2026 |
Catch Up on Fellhollow
Complete the Fellhollow main quest, defeat the new dragon boss, and start farming training in Brynmoor before the next major drop.
Clear Side Quests and Activities
Each minor update adds new side quests and activities. Clear them while they're fresh to stay on top of vestige and reward progression.
Gear Up with the New Crafting Tier
Craft the new Attack, Ranged, and Magic tier so you're ready for the next Major Update's harder faction enemies.
Prepare for Major Update #2
Stockpile resources, train farming, and unlock the Fellhollow mount so you can dive into the next region at full strength.
The Quests and Activities team gains momentum through 2026, so each minor update should carry more fresh content than the last. Expect an increased flow of side quests and activities as the year unfolds.
Roadmap Preparation Checklist
Use this checklist to make sure you're ready for every drop on the Dragonwilds roadmap:
Before the Next Major Update:
- Complete the Fellhollow main quest
- Find Vannaka and unlock the mount
- Train the new farming skill into Fellhollow content
- Craft the new weapon and armour tier
- Chase all new Fellhollow vestiges
Minor updates land nearly every month. Even a short session after each patch to knock out the new side quest and activities keeps your account from falling behind the content curve.
FAQ
Q: What is the Dragonwilds roadmap update cadence?
The official pattern is 1 Major Update followed by 2 Minor Updates, repeating throughout 2026. Major Updates arrive roughly quarterly, while Minor Updates ship almost every month.
Q: How many Major Updates are planned for 2026?
Four in total across the cycle. Fellhollow: Hunger of Imaru was the first, with three more Major Updates to come in 2026, each adding new regions, mechanics, and content.
Q: What do Minor Updates contain?
Minor Updates focus on side quests — story-driven objective chains — and activities, which are smaller standalone gameplay moments like puzzles, platforming challenges, and special foraging found during exploration.
Q: Is farming a new skill on the roadmap?
Yes. The farming skill was introduced with Fellhollow: Hunger of Imaru. You start your farming journey in Brynmoor, with content progressing all the way into Fellhollow.
For the full official announcement, check the Road to 2026 post on the Dragonwilds site.