- Dragonwilds XP table: Level 99 requires exactly 1,000,000 XP, with a sharp curve change at 94.
- Curve structure: Levels 1-93 are exponential, 94-95 linear, and 96-99 quadratic.
- Biggest jump: Level 98 to 99 costs 180,800 XP — the single largest gap.
- Fastest farm: The stacked-book Construction exploit yields roughly 200,000 XP/hour.
- Patch note: The curve was rebalanced in patch 0.11.0.3 from the old level 50 split.
Full Dragonwilds XP Table (Levels 1-50)
Every skill in RuneScape: Dragonwilds shares the same experience curve, so this Dragonwilds XP table applies whether you are grinding Construction, Attack, Magic, or gathering skills. The values below show the total cumulative XP required to reach each level, plus the XP difference from the previous level.
| Level | Total XP | XP Diff | Level | Total XP | XP Diff |
|---|---|---|---|---|---|
| 1 | 0 | 0 | 26 | 3,512 | 360 |
| 2 | 33 | 33 | 27 | 3,910 | 398 |
| 3 | 70 | 37 | 28 | 4,349 | 439 |
| 4 | 111 | 41 | 29 | 4,833 | 484 |
| 5 | 156 | 45 | 30 | 5,367 | 534 |
| 6 | 206 | 50 | 31 | 5,957 | 590 |
| 7 | 261 | 55 | 32 | 6,608 | 651 |
| 8 | 322 | 61 | 33 | 7,326 | 718 |
| 9 | 389 | 67 | 34 | 8,118 | 792 |
| 10 | 463 | 74 | 35 | 8,993 | 875 |
| 11 | 545 | 82 | 36 | 9,958 | 965 |
| 12 | 636 | 91 | 37 | 11,023 | 1,065 |
| 13 | 736 | 100 | 38 | 12,199 | 1,176 |
| 14 | 847 | 111 | 39 | 13,496 | 1,297 |
| 15 | 969 | 122 | 40 | 14,929 | 1,433 |
| 16 | 1,104 | 135 | 41 | 16,510 | 1,581 |
| 17 | 1,253 | 149 | 42 | 18,255 | 1,745 |
| 18 | 1,417 | 164 | 43 | 20,181 | 1,926 |
| 19 | 1,598 | 181 | 44 | 22,307 | 2,126 |
| 20 | 1,798 | 200 | 45 | 24,654 | 2,347 |
| 21 | 2,018 | 220 | 46 | 27,245 | 2,591 |
| 22 | 2,261 | 243 | 47 | 30,105 | 2,860 |
| 23 | 2,529 | 268 | 48 | 33,262 | 3,157 |
| 24 | 2,825 | 296 | 49 | 36,747 | 3,485 |
| 25 | 3,152 | 327 | 50 | 40,594 | 3,847 |
The early game moves quickly: reaching level 50 costs less XP than a single level-up in the 90s. That asymmetry is intentional — Dragonwilds front-loads progression so new players feel constant advancement before the true grind begins.
Level 50 sits at 40,594 XP, level 70 at 147,842 XP, and level 93 at 342,568 XP. Note that level 93 to 99 alone costs over 657,000 XP — nearly two-thirds of the entire journey.
High-Level XP Table (Levels 51-99)
This is where the Dragonwilds XP table gets brutal. After level 93, the exponential formula is replaced by a linear bridge (levels 94-95) and then a quadratic curve (levels 96-99), which is why the XP differences suddenly explode.
| Level | Total XP | XP Diff | Level | Total XP | XP Diff |
|---|---|---|---|---|---|
| 51 | 44,581 | 3,987 | 76 | 191,278 | 7,600 |
| 52 | 48,717 | 4,136 | 77 | 199,022 | 7,744 |
| 53 | 52,997 | 4,280 | 78 | 206,911 | 7,889 |
| 54 | 57,421 | 4,424 | 79 | 214,944 | 8,033 |
| 55 | 61,990 | 4,569 | 80 | 223,122 | 8,178 |
| 56 | 66,702 | 4,712 | 81 | 231,444 | 8,322 |
| 57 | 71,560 | 4,858 | 82 | 239,910 | 8,466 |
| 58 | 76,562 | 5,002 | 83 | 248,521 | 8,611 |
| 59 | 81,708 | 5,146 | 84 | 257,276 | 8,755 |
| 60 | 86,998 | 5,290 | 85 | 266,176 | 8,900 |
| 61 | 92,433 | 5,435 | 86 | 275,219 | 9,043 |
| 62 | 98,012 | 5,579 | 87 | 284,407 | 9,188 |
| 63 | 103,735 | 5,723 | 88 | 293,740 | 9,333 |
| 64 | 109,603 | 5,868 | 89 | 303,217 | 9,477 |
| 65 | 115,616 | 6,013 | 90 | 312,838 | 9,621 |
| 66 | 121,772 | 6,156 | 91 | 322,604 | 9,766 |
| 67 | 128,073 | 6,301 | 92 | 332,514 | 9,910 |
| 68 | 134,518 | 6,445 | 93 | 342,568 | 10,054 |
| 69 | 141,108 | 6,590 | 94 | 395,129 | 52,561 |
| 70 | 147,842 | 6,734 | 95 | 447,689 | 52,560 |
| 71 | 154,721 | 6,879 | 96 | 543,044 | 95,355 |
| 72 | 161,743 | 7,022 | 97 | 666,881 | 123,837 |
| 73 | 168,910 | 7,167 | 98 | 819,200 | 152,319 |
| 74 | 176,222 | 7,312 | 99 | 1,000,000 | 180,800 |
| 75 | 183,678 | 7,456 | — | — | — |
The XP jump from level 93 to 94 is more than five times the previous level's cost. Plan your resources around this cliff — stockpile materials and food before pushing past 93.
How the XP Curve Is Calculated
Dragonwilds uses a piecewise formula for total experience, which was rebalanced in patch 0.11.0.3. The three segments look like this:
| Curve Segment | Levels | Formula Type | Behavior |
|---|---|---|---|
| Exponential | 1-93 | Standard RuneScape recursive sum with 2^(i/7) growth | Steady doubling roughly every 7 levels |
| Linear bridge | 94-95 | 342,568 + 52,560.5 x (L - 93) | Flat ~52,560 XP per level |
| Quadratic | 96-99 | 14,241(L-95)² + 81,114(L-95) + 447,689 | Accelerating cost per level |
The quadratic coefficient (14,241) comes from half the second difference of the level 95-97 XP gaps, and the constant term (447,689) is simply the total XP at level 95. What this means practically: each level from 96 onward costs roughly 28,000 more XP than the one before it.
Before patch 0.11.0.3, the curve split at level 50 — exponential from 2-50 and linear from 51-99. The rebalance made the mid-game smoother and concentrated the grind into the 94-99 range. Full details are documented on the Dragonwilds Wiki Experience page.
Fastest XP Farm: The Construction Book Method
The stacked-book Construction farm is currently the fastest documented way to convert effort into XP, reaching roughly 200,000 XP per hour. The trick exploits building collision: placing a third book on top of two stacked books breaks the one below, refunding the materials directly into your inventory.
Video Highlights:
- Stacked open books refund materials when broken by a third placement
- Roughly 50 levels gained in a single hour of grinding
- ~180,000 XP/hour base, up to ~200,000 with rice balls
- Build four walls around your farm to block goblin interruptions
Gather Materials
Collect the books and building supplies you need for repeated placement. Bring rice balls to boost your XP rate toward the 200,000/hour ceiling.
Stack Two Books
Place two open books on top of each other at your farm spot. These form the base that will absorb the break.
Place the Third Book
Put a third book above the stack. The collision breaks the book below it, popping its materials back into your inventory.
Repeat the Placement
Keep pressing the build button. Every placement grants fresh XP while the materials cycle back to you, creating a near-infinite loop.
Wall Off Your Farm
Surround the spot with four basic walls. Goblins will attack unprotected farms and interrupt the loop mid-grind.
At ~200,000 XP/hour, the entire 0-to-99 Construction grind takes roughly five hours of focused play. Even the brutal 180,800 XP final level burns off in under an hour with this method.
XP Planning Checklist and Milestones
Use these milestones to track your grind against the Dragonwilds XP table. Each checkpoint marks a meaningful jump in cost or unlock value.
Leveling Milestones:
- Reach level 50 (40,594 XP) — before the curve steepens
- Hit level 70 (147,842 XP) — mid-game skill unlocks
- Break level 93 (342,568 XP) — last exponential level
- Survive the 94-95 linear bridge (447,689 XP)
- Reach level 99 (1,000,000 XP) and claim your trophy
For quick reference, here is how the total grind breaks into digestible chunks:
| XP Range | Levels Covered | Total XP in Range | Share of Grind |
|---|---|---|---|
| 0 - 40,594 | 1-50 | 40,594 | ~4% |
| 40,594 - 147,842 | 51-70 | 107,248 | ~11% |
| 147,842 - 342,568 | 71-93 | 194,726 | ~19% |
| 342,568 - 447,689 | 94-95 | 105,121 | ~11% |
| 447,689 - 1,000,000 | 96-99 | 552,311 | ~55% |
The final four levels account for over half of the entire 1,000,000 XP journey. If you pace yourself and switch to a high-yield farm like the book method before level 94, the endgame becomes far more manageable.
FAQ
Q: How much XP is needed for level 99 in Dragonwilds?
Level 99 requires exactly 1,000,000 total XP. The final level alone costs 180,800 XP, the largest single-level requirement in the Dragonwilds XP table.
Q: Why does the XP requirement spike so hard at level 94?
Patch 0.11.0.3 rebalanced the curve into three segments: exponential through level 93, a linear bridge at 94-95 (about 52,560 XP per level), and a quadratic curve from 96-99. The jump from 93 to 94 is over five times the previous level's cost.
Q: Does the XP table differ between skills?
No. All skills in Dragonwilds — Combat, Magic, Ranged, Construction, and gathering skills — share the same universal XP curve, so the table applies equally to every skill.
Q: What is the fastest XP farming method in Dragonwilds?
The stacked-book Construction loop delivers roughly 180,000-200,000 XP per hour by breaking and re-placing books whose materials refund into your inventory. Wall off the farm spot to prevent goblin interruptions.